include include include include quot simulation h quot include quot queueasarray h 5188298
#include
#include
#include
#include “Simulation.h”
#include “queueAsArray.h”
using namespace std;
//*************** customerType ************
void customerType::setCustomerInfo(int cN, int arrvTime,
int wTime, int tTime)
{
customerNumber = cN;
arrivalTime = arrvTime;
waitingTime = wTime;
transactionTime = tTime;
}
customerType::customerType(int customerN, int arrvTime,
int wTime, int tTime)
{
setCustomerInfo(customerN, arrvTime, wTime, tTime);
}
int customerType::getWaitingTime() const
{
return waitingTime;
}
void customerType::incrementWaitingTime()
{
waitingTime++;
}
void customerType::setWaitingTime(int time)
{
cout
}
int customerType::getArrivalTime() const
{
cout
return 0;
}
int customerType::getTransactionTime() const
{
cout
return 0;
}
int customerType::getCustomerNumber() const
{
cout
return 0;
}
//**************** serverType **********
serverType::serverType()
{
status = “free”;
transactionTime = 0;
}
bool serverType::isFree() const
{
return (status == “free”);
}
void serverType::setBusy()
{
status = “busy”;
}
void serverType::setFree()
{
status = “free”;
}
void serverType::setTransactionTime(int t)
{
transactionTime = t;
}
void serverType::setTransactionTime()
{
int time;
time = currentCustomer.getTransactionTime();
transactionTime = time;
}
void serverType::decreaseTransactionTime()
{
transactionTime–;
}
int serverType::getRemainingTransactionTime() const
{
cout
return 0;
}
void serverType::setCurrentCustomer(customerType cCustomer)
{
cout
}
int serverType::getCurrentCustomerNumber() const
{
cout
return 0;
}
int serverType::getCurrentCustomerArrivalTime() const
{
cout
return 0;
}
int serverType::getCurrentCustomerWaitingTime() const
{
cout
return 0;
}
int serverType::getCurrentCustomerTransactionTime() const
{
cout
return 0;
}
//************** serverListType ***********
serverListType::serverListType(int num)
{
numOfServers = num;
servers = new serverType[num];
}
serverListType::~serverListType()
{
delete [] servers;
}
int serverListType::getFreeServerID() const
{
int serverID = -1;
for (int i = 0; i
if (servers[i].isFree())
{
serverID = i;
break;
}
return serverID;
}
int serverListType::getNumberOfBusyServers() const
{
int busyServers = 0;
for (int i = 0; i
if (!servers[i].isFree())
busyServers++;
return busyServers;
}
void serverListType::setServerBusy(int serverID,
customerType cCustomer,
int tTime)
{
servers[serverID].setBusy();
servers[serverID].setTransactionTime(tTime);
servers[serverID].setCurrentCustomer(cCustomer);
}
void serverListType::setServerBusy(int serverID,
customerType cCustomer)
{
int time;
time = cCustomer.getTransactionTime();
servers[serverID].setBusy();
servers[serverID].setTransactionTime(time);
servers[serverID].setCurrentCustomer(cCustomer);
}
void serverListType::updateServers(ostream& outF)
{
for (int i = 0; i
if (!servers[i].isFree())
{
servers[i].decreaseTransactionTime();
if (servers[i].getRemainingTransactionTime() == 0)
{
outF
+ servers[i].getCurrentCustomerWaitingTime()
+ servers[i].getCurrentCustomerTransactionTime()
servers[i].setFree();
}
}
}
//*************** waitQueue ************
waitingCustomerQueueType::waitingCustomerQueueType(int size)
:queueType(size)
{
}
void waitingCustomerQueueType::updateWaitingQueue()
{
customerType cust;
cust.setWaitingTime(-1);
int wTime = 0;
addQueue(cust);
while (wTime != -1)
{
cust = front();
deleteQueue();
wTime = cust.getWaitingTime();
if (wTime == -1)
break;
cust.incrementWaitingTime();
addQueue(cust);
}
}
a. Write the definitions ofthe functions setWaitingTime, getArrivalTime, getTransactionTime,and getCustomerNumber of the class customerType defined in the section, ‘‘Application of Queues: Simulation.’’
b. Write the definitions of the functions getRemainingTransactionTime, setCurrentCustomer, getCurrentCustomerNumber, getCurrentCustomerArrivalTime, getCurrentCustomerWaitingTime,and getCurrentCustomerTransactionTime of the class serverType defined in the section, ‘‘Application of Queues: Simulation.’’
c. Write the definition of the function runSimulation to complete the design of the computer simulation program (see the section, ‘‘Application of Queues: Simulation’’). Test run your program for a variety of data. Moreover, use a random number generator to decide whether a customer arrived at a given time unit.